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ARTICLESEvent ResultsHOMELove Pro Wrestling

Love Pro Wrestling Results: March 20th & 21st, 2026

by Spencer Love March 23, 2026

LPW 46: Savage Love Preview

Love Pro Wrestling Results: February 26th & 27th, 2026

LPW x EOK: The Oil Rumble Results

Love Pro Wrestling Results: January 22nd & 23rd, 2026

LPW x EOK: Oil Rumble III Preview

LPW 44: Great Scott Preview

ARTICLESEvent ResultsFEATURESHOMELove Pro Wrestling

Love Pro Wrestling Results: November 22nd, 2025

by Spencer Love November 25, 2025

Pluggo’s Top 5 of the Week!

LPW 43 Revolution Preview

Pluggo’s Top 5 of the Week!

Big Bad Boris’ Announces 40-Hour Live Stream Benefitting CMHA

Love Pro Wrestling Results: October 23rd & 24th, 2025

LPW 42: Life, The Universe and Everything Preview

Changing The World!

by Gabe Foster March 12, 2021
written by Gabe Foster

FIRE PRO WRESTLING WORLD

Systems: Steam, PS4

Wrestling games in North America have captured the arcade-style, over-the-top approach of professional wrestling really well. Simulation titles are still something that they have yet to fully nail down perfectly. They came close with WWE 2K19, but have not been able to obtain that true professional wrestling mentality to putting on matches. For example, working with your opponent to put on a great match or helping each other look good in a match has never been a focus of major titles. That is where Fire Pro Wrestling enters the chat.

Fire Pro Wrestling World is a simulation-based 2D HD wrestling title based out of Japan created by SPIKE Chunsoft. This is the most recent title in a long history of Fire Pro Wrestling video games, starting in 1989 with Fire Pro Wrestling Combination Tag for the PC. Fire Pro Wrestling World is a culmination of all of its previous titles, highlighting all of its wonderful quirks and mechanics while improving on every aspect of this game at the same time. Let’s dive into this game that many, many wrestling fans rave about!

ROSTER

Starting with the roster, I owned this game from day one, so we only had a default roster of the fictional SWA in-game. You were able to immediately download people on their online service for free to flesh out your roster. That was until they released their first DLC with the top superstars of Japan from Kenny Omega, to Tetsuya Naito, to Kota Ibushi, to Hiroshi Tanahashi and the list goes on and on. They added onto that with a Juniors DLC with people like Jushin Liger and Will Ospreay to name two. Once you thought that was it, they threw another one at you. Spike’s developers gave us Joshi wrestlers for the first time in many years bringing in the wonderful women of Stardom.

They also went to the effort of launching two additional Takayama Charity DLCs to help pay for his medical expenses. All of these diverse roster options with an endless supply of people to download online that grows to thousands and thousands every single day. Even on the first day they were flooding with almost any creation that you can think of. Do you want Okada to fight Gumby and Ryu from Street Fighter with Stan Lee as your referee in a Deathmatch taking place on a Mortal Kombat style ring?…YOU CAN DO IT!

GAMEPLAY

The fun doesn’t stop with the roster, it extends out to the story mode where you battle your way through the ranks of New Japan Pro Wrestling, going from a hopeful trainee learning the ropes to the top of the card. You meet and interact with many different NJPW stars and learn from them as you go on excursions and train your superstar to become the top worker in the industry. I suggest making sure you have a lot of time put away for this game mode because it is a long story with a lot of rematches on your way, so be patient. This creativity and customizability flows over into the well-made Fire Promoter mode, also known as their version of a GM Mode.

In this mode, you take the booker role and create the shows for your own events with either an original in-game world, or a real life world that you can customize. You can hire, sign, send away or even scout for superstars on this journey. You have to find ways to manage your finances with your worker’s well-being and sponsorship opportunities to maximize profit each month. Your company will even be approached to do joint shows with another company where you pit your championships against theirs and see who takes the gold to their brand! You can either watch, simulate or even play every match to try and put on your best show. Keep in mind, put on a bad show and your sales will do bad leading to no one attending your future events.

Yes, they actually keep track of the fans coming to your shows. If you aren’t popular enough or Continuously put on bad events, the crowd will visually be very empty during a match, awesome mechanic. This could be an endless journey so enjoy every second of this ride! There are a lot of surprises that could make or break your company along the way.

These game modes sound great, but how does the game actually play? I mean, it is a video GAME right? Well it’s a timing based system. It has weak, medium and strong grapples. You have to time your attack on your opponent by wearing them down with weak grapples and strikes until they progress to a medium state and so forth. The only way to know if they are ready enough for the next level of attack is trial and error. You have to attempt a move and if it is successful, they are ready to beat down on some more with stronger hits! You continue do this until they are eventually beaten down enough for a SPECIAL move that can render your opponent unconscious for the three count…or just unconscious.

Playing this game is a lot of fun once you get the hang of it, but warning though, there is a STEEP learning curve in this game. This series of games is actually known for being one of the most fun games to WATCH as if it was a real wrestling show as opposed to playing it. So between learning the game and playing through those game modes, that is what you will spend roughly around 50% of your time doing.

CREATION SUITE

The other 50% of your time will be dedicated to their creation suite. And oh boy does this cover every ground you can think of. Create a Superstar, Create a Belt, Create a Ring, Create an Entrance, Create a Part, and Create a Move. What more do I need to say? If you can think it, then you can make it. My words can not do this creation suite enough justice. There really are no words to explain how phenomenal it really is. The sheer amount of options are endless for this game and seeing as the game is 3 years old, people still playing it daily. You are surely going to get lost in the sheer depth of this game.

CONCLUSION

GRADE: 9/10

I could speak about this game for pages and pages, but I had to keep this as short as possible. Personally, this is my all-time favorite wrestling game ever released.

It has everything you can ask for, it can put on PPV quality matches, exciting gameplay to keep you challenged and an endless creation suite to flex your creativity muscles.

There is so much here for the base $30 price range that it’s a surefire purchase. Sadly, the only thing keeping it back from the perfect 10 out of 10 is the pricing of the DLC. Some of it is somewhat expensive for what you get, and a lot of it is sort of needed to download certain people to your game if another person has used DLC parts. That over $100 price mark of DLC will keep a lot of people away.

But even if you buy the base game and purchase the rest piece by piece, you are going to have the most fun that you’ve ever had in a wrestling game.

Do you have a game suggestion for me to review?

Let me know on Twitter: @CFGstreams

Or watch me play all of these wrestling games over on Twitch: Twitch.tv/CFGstreams

March 12, 2021 0 comments
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Laynie Luck on The Collective, Gresham vs. Moriarty, Orange Cassidy

by Spencer Love March 11, 2021
written by Spencer Love

GCW was back in the headlines last weekend for their recent announcement of their WrestleMania week plans. From April 8th-10th, the promotion will host a series of events as part of “The Collective: Remix” series.

The events mark a semblance of the ‘return to normalcy’ that many have been hoping for since, well, right around this time last year. Unfortunately, last year’s series of Collective events were unable to take place throughout WrestleMania week as they’ve traditionally done. However, rather than outright cancel the event, the promotion chose to host the shows in the fall with the shows finally taking place from October 9th-11th.

One of the prominent independent stars on the show was Laynie Luck, who I had the opportunity to chat with shortly after the event’s conclusion. “You mentioned the Collective [earlier],” I commented near the start of our conversation. “Just take me through the entire experience of it, because even as a fan sitting and getting to watch that much wrestling back-to-back-to-back for the first time in a while was great. Actually being there in wrestling as a part of it, what was that like for you?”

“It was a very long day, that’s for sure, but it was really good,” Luck laughed. “Our locker room was like this whole huge building that was attached to where we were wrestling at. It was literally huge. Everyone had so much space to spread out. So that was really comforting to where I’m not like, ‘Oh my gosh, I’m going to be packed in like sardines with these people for 16 hours. Like, weak, there’s plenty of room to go outside and lots of fresh air going in and out – all the big doors were open and all that. So it was great, very comforting, and relaxing to have a huge locker room.”

“All the fans were, you know, doing their part as well,” Luck was quick to note. “If I looked around – if I was in the building, watching some of the wrestling when I looked around, people had their masks on and weren’t just sitting in these huge groups. That was really cool. As for that much wrestling, I genuinely can’t believe how much good wrestling happened in such a short amount of time. Like not just wrestling, but good wrestling.

”

“I’m gonna put you on the spot,” I informed her. “You don’t need to give me [just] one, but maybe a couple of your personal highlight matches [at the Collective] outside of your own.”

“Oh my gosh, for sure it was [Jonathan] Gresham and [Lee] Moriarty,” she replied almost instantaneously. “Gresham is one of my favourite wrestlers right now. (He) has been for a minute, but he’s just so smooth, and I wish I could move like that. And then, obviously, Moriarty coming up out of nowhere and just being so good for no reason. That was definitely the highlight of the night for me, probably.”

Of course, like many wrestling fans, Luck had to give a shout-out to one of the most entertaining individuals in the business today.

“Also, Juice, Orange Cassidy coming in, just being in the stands for that pop, I literally had goosebumps. I was tearing up. I was like, wow, this is like, this is what I want to be like. That’s the pop of my dreams.”

Please credit Spencer Love/Love Wrestling with any of the above quotes.

March 11, 2021 0 comments
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Turnbuckle Rewind: Episode Ten | Flair vs. Michaels, WrestleMania 24

by Staff March 11, 2021
written by Staff

This week on Turnbuckle Rewind, Karl Karufel and Mighty Joe Morin turn back the clocks and look back on the WrestleMania 24 tearjerker between Ric Flair and Shawn Michaels!

AUDIO

VIDEO
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March 11, 2021 0 comments
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Ian Abel on First Working with AEW, ‘Not Afraid to Die’

by Spencer Love March 10, 2021
written by Spencer Love

If you’re a fan of All Elite Wrestling, then there’s little doubt you’re a fan of the Ian Abel Band. Ian’s songs “Shoes” and “Not Afraid to Die” have been the soundtracks to some of All Elite’s most iconic moments, including the classic Cody vs. Dustin ‘Brother vs. Brother’ match at 2019’s Double or Nothing and the Full Gear tilt between Cody and Darby Allin that saw the latter win his first title with AEW.

Ironically, though Not Afraid to Die was the song selected for the Full Gear pay-per-view, the track was actually the one that Abel believed would be used at Double or Nothing. Though that didn’t turn out to be the case, Abel admitted as part of our upcoming chat for Love Wrestling that it was the right decision in the long run.

“Yeah, I think that it was used better at Full Gear,” he began with a laugh.

“I had been talking to Cody and Brandi, and Michael Cullari was in the conversation and then a few other emails, I have no idea who they are. They’re behind the scenes people. Here I am talking to these people, and I’m thinking we’re talking about the song Not Afraid to Die,” he said referencing the initial discussions for Double or Nothing. “I’d went in after – I sent them Shoes and I sent him a couple of others to show what kind of sound like. I went in that weekend with my friend John Graber and another buddy Reid. I’d written the chords, I’d written the melodies, I’d written the lyrics, everything was there. We just went in and said, ‘okay, let’s figure this out.'”

“We pretty much laid everything down and what you hear on Not Afraid to Die we did in one day, which is pretty cool,” Abel reminisced on the song’s recording. “To get in there, I mean, my friends are incredible engineers and mixers. I got lucky there. We just laid down the acoustic, sang a vocal that I thought was gonna be a scratch track to then re-cut and John was like, ‘nah, man, that’s it, dude,’ and I was like, ‘okay, cool.

‘”

“[It’s] the Georgia Satellites theory, right?'” I laughed, calling back to another excellent scratch vocal.

“Yeah!” Ian affirmed. “I was like, ‘oh, okay, crap, I wish I would have sang better, I don’t know.’ And so then we mixed it, and I sent it over Sunday. Monday we start talking more, and that’s when we were leading up to Double or Nothing. I’m thinking the whole time that we’re talking about Not Afraid to Die, and then actually, Cody [emailed] me in all-caps and said, ‘I want Shoes.’ And I said, ‘oh, okay, this is different. I’m not prepared. Brandi wants some shoes!'”

We both laughed. “Whatever you want, boss!” I commented.

“Yeah, that’s totally fine. That’s interesting,” Abel chuckled. “And, it worked out better. But, what was cool about it at Full Gear is that I think the song thematically, not only – because I wrote it with Cody in mind. I spent one evening, I was like ‘screw it, I’m gonna write this new song, I’m going to send it to them, show them what I’ve got right off the bat.’ And so I’m writing it thinking about Cody and the Rhodes family, and now you got Darby in it, too, in the promo, and in the match, and you’re like, it worked.

“

“I think it worked better to me than it would have at the brother- versus-brother match.”

Please credit Spencer Love/Love Wrestling with any of the above quotations.

March 10, 2021 0 comments
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